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Special FX Artist

Summary
This is an exciting opportunity to work on a next generation 3rd person action title for a major publisher.


Specific requirements for this role:

The primary role of the Special Effect Artist is the creation and implementation of high quality particle effects. The project requires the production of hyper real atmospheric effects (e.g rain, fog, snow) combat effects (e.g. weapons, damage, blood) and environmental effects (e.g. smoke, electricity, fire). Working in collaboration with a Special Effects Programmer, you will be using your skills and our in house tools to produce effects that add the visual shock and awe to the projects combat and environments.

Your demo material should be relevant to the position of Special Effect Artist, including examples of your special effect work preferably by movie file or by screen grabs. It may be that you have worked primarily as an Environment Artist in the past but have an aptitude for special effects, please send work that demonstrates your passion in this regard.

We provide a great working environment & excellent team atmosphere. More details of this exciting project can be provided at interview.


Requirements for all artist roles:

Reports to:
- All Artists report to the Art Manager

Expectations:
Below is a non-exhaustive list of the Companys expectations of all Artists.

- Complete all designated work to the highest possible standard.
- Maintain a consistent art style under the direction of the Art Manager.
- Ensuring that work is filed correctly using in house asset management tools.

Essential Qualities:
- Good natural artistic ability and flair.
- To work accurately to concept material, identifying the correct approach for the given task.
- The ability to work effectively as part of a team, collaborating with other artists, designers and programmers.
- A strong eye for detail and a good understanding of colour theory, lighting and composition.
- Proactive attitude towards constantly improving skills and knowledge, as well as sharing this with other members of the team.

Beneficial Qualities:
- Knowledge and experience in game asset creation and the limitations involved.
- Strong traditional art skills.
- Technical skills such as scripting and shader creation.

Type:Permanent
Location:Leamington Spa, West Midlands
Salary:£Excellent + Benefits
Company:Blitz Games
Contact:Adrian Brown
Posted:30/01/2010 10:21:00
Reference:GR/SFXA902

  Special FX Artist

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